LostKause
Sunday, September 20, 2020 2:11 PMFor everyone who hasn't had a chance to play this game yet (like me,) I read that the game is coming out for Mac in November. It will also be available for the next gen game systems.
It will be in the Apple App Store at $44.99 for the base game. It will also be on Steam, available to Mac users.
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As everyone here probably already knows, Planet Coaster requires a good video card, decent RAM, and a decent processor.
Perhaps it's time for me to get a new Mac. Mine is 13 years old. Yeah, it's time.
The most ambitious content pack for Planet Coaster to date, Planet Coaster: Ghostbusters includes:. A fully-voiced, narrative campaign featuring the voice talents of Dan Aykroyd and William Atherton. Classic Ghostbusters characters such as Raymond Stantz, Slimer, the Stay Puft Marshmallow Man. Planet Coaster Alpha Free Download Planet Coaster FREE DOWNLOAD With All DLCs Multiplayer Full Game Alpha On Steam Android APK For Mac OS. Review Planet Coaster: The future of coaster parks simulation game has arrived. Planet Coaster is a constructproton and management simulation video game.
Last edited by LostKause, Sunday, September 20, 2020 2:14 PM-Travis
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Gemini
Sunday, September 20, 2020 5:32 PMWalt Schmidt - Co-Publisher, PointBuzz
Jeff
Sunday, September 20, 2020 11:07 PMI wonder if you already own it on Steam if it will just be available on Mac. That's the case with some other older games I have, like Portal.
Jeff - Editor - CoasterBuzz.com - My Blog - Music: The Modern Gen-X - Video
GooDFeLLoW
Saturday, October 3, 2020 5:08 AMIt seems like this type of game wouldn't be very conducive to a console controller; You really need a mouse to take proper control of the interface. It reminds me of when other sim games like SimCity, RTC, etc made their ways to consoles and never did so hot. I bought RTC for XBOX back in the day, and I think I was the only one on the planet that did. Controls sucked for sure.
Gemini
Thursday, November 12, 2020 11:51 AMLaunch day is November 17 on Steam.
Walt Schmidt - Co-Publisher, PointBuzz
Jeff
Thursday, November 12, 2020 1:36 PMStill not clear that if you own it on Windows, you'll get it on Mac. I have Portal from way back in the day, and that works on both ends.
We bought the console edition to get my boy off of my computer, and he's enjoying it. Considering he can play Minecraft with a controller, I'm not surprised that he can do it for this game.
Jeff - Editor - CoasterBuzz.com - My Blog - Music: The Modern Gen-X - Video
ShadowThaHedgee
Friday, November 13, 2020 9:03 PMMaybe Planet Coaster should make a COVID feature where your roller coasters can have socially distant lines and reservations required in the game, so folks can simulate what we had to put up with in 2020.
BrettV
Saturday, November 14, 2020 7:13 AMI always like to take the worst parts of real life and add them to my recreation so I don't have too much fun
RCMAC
Saturday, November 14, 2020 3:37 PMI can’t think of anything more wonderfully nostalgic.
Can you?
Jeff
Saturday, November 14, 2020 5:17 PMMy kid found the dirty little secret about the console version: The 'Oswald-Eugene Counter.' Basically when it gets to 100%, you can't add anything else to the park because the game can't handle it. He seems to have arrived at that place very quickly with his park. Explaining that to a kid with autism who could build unlimited on the PC has gone poorly.
Jeff - Editor - CoasterBuzz.com - My Blog - Music: The Modern Gen-X - Video
Gemini
Tuesday, November 17, 2020 8:42 AMJeff said:
Still not clear that if you own it on Windows, you'll get it on Mac. I have Portal from way back in the day, and that works on both ends.
They confirmed earlier today on Twitter that you'll be able to play on Mac without an additional purchase.
Last edited by Gemini, Tuesday, November 17, 2020 8:42 AMWalt Schmidt - Co-Publisher, PointBuzz
Jeff
Tuesday, November 17, 2020 9:16 AM
That will make my kid very happy. We just bought him the console edition, which has limitations because it's on a console. It stops letting you add stuff when your object count gets to a certain place. Glad I spent $60 on something he's dissatisfied with. #parenting
Jeff - Editor - CoasterBuzz.com - My Blog - Music: The Modern Gen-X - Video
Vater
Tuesday, November 17, 2020 11:28 AMHow bad is the limitation? I was thinking about checking out the Xbox version because I don't have a PC that can handle it.
Jeff
Tuesday, November 17, 2020 11:40 AMFor my kid, it meant meltdown, but #autism. If you drop a really large coaster in, and it appears that a wooden one is worse because of the supports, and a large detailed building, it stops letting you add stuff. You can't fill a map in the sandbox mode. If you're playing through the scenarios, it doesn't seem like a problem.
Jeff - Editor - CoasterBuzz.com - My Blog - Music: The Modern Gen-X - Video
Vater
Tuesday, November 17, 2020 1:03 PMThat seems like a glaring oversight. But then again, I've experienced a ton of things about the Xbox over the years that would cause anyone to have a meltdown, austism or not.
Jeff
Tuesday, November 17, 2020 1:10 PMIt's a 'feature,' with some goofy name, because the consoles don't have the memory that a typical PC has. It's how they guard against crappy framerates, I'm sure. I looked a little harder, and Simon had a park with a huge RMC (wood supports), six other coasters and a monorail that was 100 feet off the ground, plus countless paths and shops. If you're looking for quasi realism, you probably wouldn't do that.
Jeff - Editor - CoasterBuzz.com - My Blog - Music: The Modern Gen-X - Video
Vater
Tuesday, November 17, 2020 1:34 PMAh, ok. I took your last post to mean dropping in a couple of detailed coasters and a large building might overload it. That seems a bit more reasonable, especially when I know that I'd probably lose interest in the game after logging a few solid hours even if it had no limitations.
Jeff
Tuesday, November 17, 2020 1:50 PMIt took him a week messing around in his sandbox park to get there, so there's that.
Jeff - Editor - CoasterBuzz.com - My Blog - Music: The Modern Gen-X - Video
Richard Bannister
Tuesday, November 17, 2020 3:08 PMJeff said:
It's a 'feature,' with some goofy name, because the consoles don't have the memory that a typical PC has. It's how they guard against crappy framerates, I'm sure. I looked a little harder, and Simon had a park with a huge RMC (wood supports), six other coasters and a monorail that was 100 feet off the ground, plus countless paths and shops. If you're looking for quasi realism, you probably wouldn't do that.
I like the idea of a monorail 100 feet up. Simon may be on to something.
I develop Retro Games for Mac when not riding coasters.
Jeff
Thursday, November 19, 2020 8:25 PMOK, so I fired up the game on our 2015 5K iMac. This is what we used to play on when it came out, before I built my PC, by dual-booting into Windows. The performance wasn't great, but I could still push a decent resolution if I didn't crank up all of the effects.
The Mac version, in a word, is awful. With all graphics settings as low as they go, at a low resolution, the frame rate barely holds 30 fps. I don't know what Macs use for their 3D API these days, but the perf is terrible. Again, it's not the hardware, this ran pretty well on Windows.
Jeff - Editor - CoasterBuzz.com - My Blog - Music: The Modern Gen-X - Video
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AUSTIN, Texas, Nov, 17, 2020 – Mac gamers now have a ticket to the most amazing amusement park ever without having to experience long lines. Aspyr today announced that the critically acclaimed, BAFTA nominated amusement park simulation game Planet Coaster, as well as additional DLC expansion packs, are now available for purchase on Mac via Steam and the App Store.
Surprise, delight, and thrill crowds as you build the theme park of your dreams. Build and design incredible coaster parks with unparalleled attention to detail and manage your park in a truly living world.
Create
- Piece-by-Piece Construction: Planet Coaster makes a designer out of everyone. Lay paths, build scenery, customize rides and make everything in your park unique with piece-by-piece construction and over a thousand unique building components.
- Landscape Sculpting: Play with nature and reshape the land beneath your feet. Sculpt the landscape to raise mountains, form lakes, dig caverns, and even build islands in the sky, then weave coasters through your park above ground and below.
- Total Authenticity: Recreate your favorite rides or leave the real world at the door. However you love to play, Planet Coaster offers you the most authentic coaster park simulation ever as you build realistic rides and watch your guests react in real-time to the world around them.
- Simulation Evolved: Deep park simulation rewards your skills and makes management fun. Control every aspect of your guests’ experience and watch as Planet Coaster’s world reacts to your choices in an instant.
- A Living World: Every park guest is an expressive individual who thinks, feels, and explores your park with their own interests and desires. Together, Planet Coaster’s guests will tell you at a glance just how well your park is run.

Share – NOTE: Steam Workshop features will only be available on the Mac Steam version
- Communal Creation: Planet Coaster links coaster fanatics and creators around the world with the Steam Workshop community hub. Share scenery, rollercoasters and even entire parks with other players, and add the world’s wildest creations to your own park.
- Be Inspired: Discover new content from the world’s best coaster park creators every day. Browse and download content from your favorite creators.
- Share Your Creativity: Whether it’s a magnificent ice cream shop or the world’s most thrilling coaster, build it, name it and share it with the planet. Join a community of creators and see your designs appear in parks around the world.
- Park Management: You’re the boss with accessible controls that make management fun. Test your skills in a campaign of creative scenarios, or just build for fun and tweak your parks to surprise, delight and thrill your guests.

Expansion Packs
Additional DLC will be available for individual purchase, ranging from $10.99/£7.99/€10.99 to $14.99/£12.99/€14.99, including:
Ghostbusters For Switch
Planet Coaster Ghostbusters
- Planet Coaster - Ghostbusters™
- Planet Coaster - Classic Rides Collection
- Planet Coaster - Magnificent Rides Collection
- Planet Coaster - World's Fair Pack
- Planet Coaster - Vintage Pack
- Planet Coaster - Studios Pack
- Planet Coaster - Adventure Pack
- Planet Coaster - Spooky Pack
Ghostbusters Planet Coaster
Key art and screenshots available at https://bit.ly/3jk8jUl
About Aspyr
Aspyr is a leading video game publishing and development partner focused on maximizing the potential of games across all platforms and for all players. Today, the company supports a growing network of partners that includes many of the industry’s leading entertainment IP holders, publishers, developers, and technology providers. Aspyr is based in Austin, TX. For more information, visit www.aspyr.com.
About Planet Coaster
Create. Manage. Share. Inspire and be inspired as you create, manage, and share the world’s greatest coaster parks with friends and content creators around the world. Surprise, delight, and thrill your guests by building a coaster park empire, and let your imagination run wild with the future of coaster park simulation games.
About Frontier
Frontier is a leading independent developer and publisher of videogames founded in 1994 by David Braben, co-author of the iconic Elite game. Based in Cambridge, Frontier uses its proprietary COBRA game development technology to create innovative genre-leading games, primarily for personal computers and videogame consoles. As well as self-publishing internally developed games, Frontier also publishes games developed by carefully selected partner studios under its Frontier Foundry games label.
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